The objective of this project was to ideate, research, design, and prototype an interactive mobile app. My partner and I chose to create a mobile banking/savings app geared towards college students. This project focused on goal-driven design, usability, interactive design strategy, wireframing, and web and mobile app prototype development through AdobeXd.
College is often the
first-time students do not live with guardian figures who
either have control over their finances or keep up with their
transactions. Most often, students will arrive at college with
little to no experience of how to budget their money.
Moreover, students will arrive at college with little to no
knowledge of what expenses to expect.There needs to be a way to keep college students
steadily working towards saving money in a fun, engaging,
and useful way.
Our goal was to create an app created by college
students for college students that can make these needs
possible and feasible.
User Research
Defining Our Users
Our users are primarily college students who struggle with overspending and
budgeting money. Most often, students will arrive at college with little to no
experience of how to budget their money and are in need of having a system to
easily keep track of spending and budgeting, specifically geared towards college
students.